
Monday, March 29, 2010
Thursday, March 11, 2010
Ummmmmm, turbines?




TURBINE- Any of various machines in which the kinetic energy of a moving fluid is converted to mechanical power by the impulse or reaction of the fluid with a series of buckets, paddles, or blades arrayed about the circumference of a wheel or cylinder.
Thank you dictionary.com!
The simplest turbines have one moving part, a rotor assembly, which is a shaft or drum, with blades attached. Moving fluid acts on the blades, or the blades react to the flow, so that they move and impart rotational energy to the rotor. Early turbine examples are windmills and water wheels.
Quarantine Unit- project development






Sticking with the main themes of my glove- layers & textures- the design for my unit will both enhance and downplay the aspects of isolation within the space. The site will also serve as a public interactive space/ pier. Which will allow the quarantined person to have contact with the outside world.
Friday, March 5, 2010
site selection and first process model



After visiting the Port of New Orleans on a rather rainy day, I have selected to position my unit between the bridges. I have also decided to make my unit into a public space- a pier situated off of the sidewalk. This allows for my units inhabitor to feel less isolated. After revisiting my initial diagrams, I have decided to use one major axis (a hallway) as my major circulation. This hallway will branch off to allow for visiting other spaces.
Sunday, February 28, 2010
Project Two- Individual Quarantine Unit
Monday, February 22, 2010
Thursday, February 11, 2010
Wednesday, February 10, 2010
The final [PROCESS] model.
Monday, February 8, 2010
Here are a series of photos from my first prototype. Overall, I'm not very satisfied with it. It is dense, bulky, and the materials still don't quite flow together. My next attempt will be a bit different. I am going to section off different areas of the hand, and I am going to construct the glove BEFORE I integrate the wire. Hopefully this will make the material easier to work with and I won't get as many cuts :)
Thursday, February 4, 2010
Weave :)
This week I have been expirementing with different methods for combining my materials. Initially, the design was a system of layering materials, but it has turned into a series of weaves. I have chosen to go with the largest sample piece because it allows for flexibility while still being extremely protective at the same time. As we speak I am currently in the process of weaving a very large piece of fabric to begin my first protoype model..
Hands..finally
Thursday, January 28, 2010
Materiality
My approach to this project so far is to design a glove that will aid in the prevention of cutaneous anthrax in South American farm workers. When I began thinking about possible materials, I knew I wanted my product to be flexible, cut-proof, and provide a grip so as to not inable the worker in any way. I am playing around with the idea of incorporating three materials into my design: a metal mesh to prevent cuts, a flexible gripped rubber, and an anti-bacterial "skin-like" fabric to line it all with. I have began to diagram various parts of the hand (most common areas for cuts, places that need to provide a grip, etc) and am now beginning to decide where to place the materials on the hand and their relationship as a whole.
Wednesday, January 27, 2010
Progress
After many epic fails, I have FINALLY completed a chipboard site model at 3/4 scale.
Right now, I am working to diagram the most vulnerable parts of the hand so as to make a decision about the location of certain materials on the site.
I am currently looking at combining three materials:
An anti-bacterial fabric
A flexible plastic with grips
A metal weave or mesh of sorts
Right now, I am working to diagram the most vulnerable parts of the hand so as to make a decision about the location of certain materials on the site.
I am currently looking at combining three materials:
An anti-bacterial fabric
A flexible plastic with grips
A metal weave or mesh of sorts
Monday, January 25, 2010
Rhino hand rendering
Saturday, January 23, 2010
Disaster Agent Research
After carefully considering all possible disaster agents, I have selected to focus my project on anthrax, more specifically cutaneous anthrax. While cutaneous anthrax is not the most deadly form, it is the most common. This spore-producing bacteria, much like the seed of a plant, remains in a state of rest until it can germinate. Entering the body through a small cut or scrape, the most common sites for this infection begin on the hands, wrist, neck, or face. Over half of the 2001 bioterrorist attacks were in the form of cutaneous anthrax.
In a more historical sense, cases of anthrax are rather common in cattle, sheep, horses, and goats, often effecting veterinarians, farm workers, and wool workers. Although this disease is very rare in the United States, it is quite common in South America.
I have began to develop a rough narrative trying to develop a situation which is very likely to occur. My device, sited on the hand, will aim to aid a farm worker working in South America from the dangers of cutaneous anthrax. Since the only treatment is antibiotics, I have yet to decide if my device will distribute medicine or simply act as a protective device such as a glove.For now, I am working on taking accurate hand and wrist measurements to begin building a site model in Rhino. Hopefully, it will work, if not- there's always plaster :)
In a more historical sense, cases of anthrax are rather common in cattle, sheep, horses, and goats, often effecting veterinarians, farm workers, and wool workers. Although this disease is very rare in the United States, it is quite common in South America.
I have began to develop a rough narrative trying to develop a situation which is very likely to occur. My device, sited on the hand, will aim to aid a farm worker working in South America from the dangers of cutaneous anthrax. Since the only treatment is antibiotics, I have yet to decide if my device will distribute medicine or simply act as a protective device such as a glove.For now, I am working on taking accurate hand and wrist measurements to begin building a site model in Rhino. Hopefully, it will work, if not- there's always plaster :)
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